Clubs Program Lead Intern
THE SHORT VERSION
You are running point on the most important new initiative at Endless this year. Endless Clubs is going to become the campus arm of a global game development movement — and you are the person leading the team that builds the foundation. Within a few years, we hope to have hundreds of clubs at colleges and universities across the world. The club's goal is to turn game players into game makers who improve and demonstrate their career readiness by working on some of the many hard and soft skills required to make and market great games.
You manage four other interns. You own the project plan. You ship every deliverable on time. You are the daily face of the program to David (the Growth Leader at Endless) and to Matt (the Founder & CEO). Twelve weeks. Real responsibility. No training wheels.
WHAT YOU WILL ACTUALLY DO
- Help define the scope and activities of the club program and set the stage to launch clubs at the first set of campuses in the fall 2026 semester.
- Help hire the four interns who will report to you.
- Run the team. Daily standups, weekly sprint reviews, weekly demo to Matt and David.
- Own the master project plan. Ship every deliverable by August 31.
- Be the founding voice of Endless Clubs to the outside world during the summer — represent the program in calls with NYU, Columbia, ASU, and other universities.
- Plan and run the Vermont closeout retreat and the soft-preview Leadership Summit.
- Hand off cleanly to the full-time Clubs Lead and Marketing Lead at the end of the summer.
WHO YOU ARE
- You have run something before. A startup, a student org with real budget, a non-trivial project at a serious internship. Bonus if you have run a club movement of any kind.
- Ideally, you have education and experience in Game Production.
- You are a clear writer. You can think on paper, brief a designer, edit a peer's work, and write something a partner would forward.
- You are organized enough to run a five-person team and hungry enough to still be in the work.
- You care about games, education, or both — at least one of these has to genuinely light you up.
- You are probably a rising senior or a recent graduate.
WHY THIS JOB
You are not getting coffee. You are running the project. By August you will have built and led a team, shipped a brand and a website and four playbooks and a film series, and recruited a national founding cohort of campus leaders. The thing you helped build will be visible at twenty-plus universities by the time you are back in school in the fall. You will work directly with the founder. The recommendation letter at the end of this is the kind people frame.
TO APPLY
- Submit a 1-page brief on a project you led, what worked, and what you would do differently.
- Your honest answer to: "What is the single most important thing the Endless Clubs team needs to get right this summer, and why?"
- Two references we can call (no LinkedIn recs).
No cover letters. Show us how you think.
About Endless Studios:
Endless Studios is a youth-centered studio where the next generation of creators apprentice with professionals to create worlds and develop games. Inspired by the collective culture of open source software communities and the creative culture of game modding communities, Endless Studios operates as a globally distributed, massively open youth-focused game making studio and learning community. Through prior products like Minecraft.Edu, Gamestar Mechanic, The Endless Mission, Terminal Two, and XPrize Connect Code Games Challenge, the founding team at Endless Studios has touched the lives of millions over the past 10 years.
Endless Studios values diverse perspectives and voices on our teams. We are an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability status, protected veteran status, or any other characteristic protected by law.